Friday, March 4, 2011

Ammo Room (Lighting)

I fidgeted with lighting for a couple hours, but didn't really get the effect I wanted. I couldn't remember how to use indirect illumination without using mental ray and I couldn't use mental ray because it literally took like 30 minutes to render, maxing out my processor somehow (I doubt it utilizes all of the cores, otherwise that is just insane) which is an AMD Phenom II X4 965, 3.4 GHZ quad core. I did render once anyways just to see how it would turn out. I suppose I could have reduced the resolution since photobucket reduces it when I upload anyways:


I would have liked the ceiling shadow transition into the light to be a bit softer perhaps since it is on a rough surface there would be diffuse reflection. I'd also perhaps dim the light a bit so the moonlight coming in through the bars has more impact.


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